Kilo

A devlog about a 10 cm hero and a pickle jar the size of a mountain.

Kilo is a game about a tiny hero, 10 centimeters tall, running through a giant garden toward a pickle jar the size of a mountain. This is where the making of it gets shared, one checkpoint at a time.

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Where Kilo is at

Updated October 20, 2026

Playable now

Built and play-tested

  • The tiny hero, with his own camera and movement
  • The Backyard ant trail, with twigs, logs and vistas
  • The full run: countdown, finish at the jar, fall, retry
  • A morning sky with a big red barn

On the workbench

Being built right now

  • Getting hurt, and the retry screen
  • A performance pass for modest PCs

Still cooking

Planned, not built yet

  • Underground tunnels lit by glowing mushrooms
  • Something to run away from
  • Rain, and a storm that rolls in mid-run
  • Better faraway scenery

Trail log

  1. 2 min read origin

    A 10 cm Hero, a Mountain of Pickles, and 15 Hours of Building

    TL;DR: Kilo went from a blank project to a playable run (a tiny hero, an ant trail and a pickle jar at the finish) in under 15 hours.