Kilo is a game about a tiny hero, 10 centimeters tall, running through a giant garden toward a pickle jar the size of a mountain. This is where the making of it gets shared, one checkpoint at a time.
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Where Kilo is at
Updated October 20, 2026
Playable now
Built and play-tested
- The tiny hero, with his own camera and movement
- The Backyard ant trail, with twigs, logs and vistas
- The full run: countdown, finish at the jar, fall, retry
- A morning sky with a big red barn
On the workbench
Being built right now
- Getting hurt, and the retry screen
- A performance pass for modest PCs
Still cooking
Planned, not built yet
- Underground tunnels lit by glowing mushrooms
- Something to run away from
- Rain, and a storm that rolls in mid-run
- Better faraway scenery
Trail log
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A 10 cm Hero, a Mountain of Pickles, and 15 Hours of Building
TL;DR: Kilo went from a blank project to a playable run (a tiny hero, an ant trail and a pickle jar at the finish) in under 15 hours.